Behemoth's Lair

502 registered members
Login | Register Your Free Account (Required) | Search | Help | Find Communities!

Author
Comment
Dendroid Soldier
2000-07-14 20:25:31


new town idea
Enjoy

Roman Town
C=cost A=attack D= Defense H= Hit points
Da= Damage Sh= shots Sp= speed M= movement

Lvl 1
Sword Bearer
C 65
A 5
D 4
H 9
Da 2-3
Sh none
M ground
Sp slow(5)

Militia
C 85
A 6
D 4
H 10
Da 2-3
Sh none
M ground
Sp swift (6)

Dwelling: Tent
500 gold 5 wood
generation 14
requires fort

upg Tent
500 gold 5 wood
generation 14
requires tent

Lvl 2
Scout Cavalry
C 150
A 7
D 6
H 17
Da 2-4
Sh none
M Ground
Sp swift (7)

Light Cavalry
C 185
A 9
D 6
H 20
Da 3-4
Sh none
M ground
Sp extra swift (8)

Dwelling: Picket
1500 gold 10 wood
Generation 8
Requires Tent

upg Picket
750 gold 5 wood
Generation 8
Requires Picket

Lvl 3
Skirmisher
C 210
A 8
D 7
H 15
Da 4-6
Sh 5
M ground
Sp slow (5)


Javelin Thrower
C 230
A 9
D 7
H 15
Da 5-6
Sh 5
M ground
Sp swift (6)


Dwelling: Javelin range
2000 gold +2 wood +2 ore
Requires Tent
Generation 7

upg Javelin Range
1000 gold +2 wood +2 ore
Requires Javelin Range
Generation 7

Lvl 4
Man at Arms
C 400
A 11
D 12
H 40
Da 7-12
Sh none
M ground
Sp slow(5)

Legionare
C 525
A 16
D 13
H 40
Da 8-13
Sh none
M ground
Sp Extra Swift (7)
Turtle formation, 1/2 damage
from range attacks

Dwelling: Stockade
2000 gold +15 wood +5 ore
Requires Picket
Generation 4

Upg Stockade
2000 gold +2 ore +5 mercury
Requires Stockade
Generation 4

Armoury
+2 stockade production
Requires Stockade, Blacksmith

Lvl 5

Erinye
C 650
A 13
D 12
H 50
Da 12-17
Sh none
Sp Ultra Swift (9)
M Flying

Fury
C 700
A 13
D 12
H 50
Da 12-17
Sh none
Sp Speedy (10)* only unit with 10 speed
20% to cause sorrow (advanced)

Dwelling: Pit of Despair
3000 gold +10 ore + 2mercury +2 sulfur
Requires Mage Guild, Javelin Range
Generation 3

Upg Pit of Despair
3000 gold + 5 ore + 1 mercury +1 sulfur
Requires Pit of Despair
Generation 3

Lvl 6
Racer
C 950
A 17
D 13
H 100
Da 10-25
Sh none
M ground
Sp Extra Swift (7)

Charioteer
C 1050
A 18
D 13
H 100
Da 15-25
Sh none
M ground
Sp Very Swift (8)

Dwelling: Hippodrome
5000 Gold +20 ore +5 wood
Requires City Hall, Pit of Despair
Generation 2

Upg Hippodrome
3000 gold +2 sulfur +5 ore
Requires Hippodrome
Generation 2

Lvl 7
Minor Deity
C 2250
A 19
D 19
H 175
Da 40-45
Sh none
M teleport
Sp Ultra Quick (14)

Vengeful Deity
C 4250
A 29
D 29
H 300
Da 40-55
Sh none
M teleport
Sp Fast (16)
May casts sacrafice once per battle

Dwelling: Arcane Altar
15000 gold +10 ore +15 gems + 15 crystal
Requires Hippodrome
Generation 1

Upg Arcane Altar
15000 gold + 5 ore + 15 gems +15 crystal
Requires Arcane Altar
Generation 1

Special Buildings
Mage Guilds 1-5

Blacksmith-ballista

Resource Silo- wood and ore
requires marketplace

Resource Silo -Gems
7500 gold 5 ore
Requires Resource silo wood and ore

Keep
Doubles castle defenses (2 twice as many archers in the turrets)
6000 gold 10 wood 10 ore
Requires Castle, City Hall

Mana Shield
Spells cost 1 additional spell point for attacking hero
and 1 less for defending hero.
2000 gold +5 wood +5 ore +2gems, crystal,sulfur, mercury
Requires Mage Guild Lvl 2

Beacon of Counterpoise
10% chance for defending hero to resist spells
2000 gold +5 wood +5 ore + 6gems, mercury, etc, etc
Requires Mage Guild Lvl 3


Behemoth the Barbarian
2000-07-16 03:47:45


I like the idea...
BTW DS, you have a bad profile image link. If you want the dendroid pic you can link to this:

www.valhalla.com.pl/homm3...oldier.jpg
Beltion
2000-07-16 10:42:30


nice roman town...
but I'm not sure we need RL based towns in homm...


(and disable emoticons, Scout Cavalry speed look stupid)

1 visitor in the last 15 minutes: 0 Members - 1 Guest - 0 Anonymous